//
//  Particle.h
//  RocketAnimation
//
//  Created by iD Student on 7/10/13.
//  Copyright (c) 2013 iD Student. All rights reserved.
//

#import <Foundation/Foundation.h>

#import "GameViewController.h"

@interface Particle : NSObject
{
    UIImageView *image;
    int velocityX, velocityY, lifetime;
}

- (id) initWithPoint:(CGPoint)point;
- (void) update;
- (BOOL) isAlive;

@property (nonatomic, retain) UIImageView *image;
@property (nonatomic, readwrite) int velocityX, velocityY, lifetime;

@end
